I was emailed a few questions about some elements of the production so far, and I thought I would share the answers:
1. The plants were bought or free from turbosquid. I tried to do that as much as possible for non-hero props to save on valuable time.
2. Similarly google image search found many of the textures, although some of them I had to make tile-able myself.
3. Lighting setup; The million dollar question. The lighting still isn’t great and it still took a while to get to that stage. Off the top of my head I used GI to get the basic soft bounced light look, then a light for the main light source (the sun or a lamp etc.), and weak spotlights to fill and highlight areas that were in to much shadow. It was a lengthy and ongoing process of changing render setting, light positions, and light strengths.
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